Can a Reaction Cantrip be used as an action and bonus action? [on hold]












4














I have a character in my most recent campaign. He is a homebrew race that weakens all checks and rolls in sunlight (unless properly covered), but gives +1AC and the Fire Bolt Cantrip.



His scenario: Warrior (15/Champion)/ Bard (5/Lore).
He currently has 3 attack actions and a bonus action, and wants to cast Fire Bolt all 3 actions and bonus (4x 4d10= max 160fire damage per turn)



Is this allowed? We called the session early due to how possibly game breaking this could be, and if this is acceptable, I'll need to readjust accordingly.



Terminology: By "reaction Cantrip", I mean a Cantrip with a casting time of reaction. enter image description here



The picture above might help clear things up as to what I mean, seeing as how this is how the session keeps their character sheets online, using 5e "D&D Beyond" website.










share|improve this question









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Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











put on hold as unclear what you're asking by Rubiksmoose, V2Blast, lithas, Oblivious Sage, Ruse yesterday


Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.











  • 1




    What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
    – Rubiksmoose
    2 days ago






  • 2




    Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
    – Rubiksmoose
    2 days ago






  • 2




    How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
    – Davo
    2 days ago








  • 2




    @JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
    – doppelgreener
    2 days ago








  • 2




    A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
    – Ruse
    yesterday


















4














I have a character in my most recent campaign. He is a homebrew race that weakens all checks and rolls in sunlight (unless properly covered), but gives +1AC and the Fire Bolt Cantrip.



His scenario: Warrior (15/Champion)/ Bard (5/Lore).
He currently has 3 attack actions and a bonus action, and wants to cast Fire Bolt all 3 actions and bonus (4x 4d10= max 160fire damage per turn)



Is this allowed? We called the session early due to how possibly game breaking this could be, and if this is acceptable, I'll need to readjust accordingly.



Terminology: By "reaction Cantrip", I mean a Cantrip with a casting time of reaction. enter image description here



The picture above might help clear things up as to what I mean, seeing as how this is how the session keeps their character sheets online, using 5e "D&D Beyond" website.










share|improve this question









New contributor




Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











put on hold as unclear what you're asking by Rubiksmoose, V2Blast, lithas, Oblivious Sage, Ruse yesterday


Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.











  • 1




    What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
    – Rubiksmoose
    2 days ago






  • 2




    Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
    – Rubiksmoose
    2 days ago






  • 2




    How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
    – Davo
    2 days ago








  • 2




    @JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
    – doppelgreener
    2 days ago








  • 2




    A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
    – Ruse
    yesterday
















4












4








4







I have a character in my most recent campaign. He is a homebrew race that weakens all checks and rolls in sunlight (unless properly covered), but gives +1AC and the Fire Bolt Cantrip.



His scenario: Warrior (15/Champion)/ Bard (5/Lore).
He currently has 3 attack actions and a bonus action, and wants to cast Fire Bolt all 3 actions and bonus (4x 4d10= max 160fire damage per turn)



Is this allowed? We called the session early due to how possibly game breaking this could be, and if this is acceptable, I'll need to readjust accordingly.



Terminology: By "reaction Cantrip", I mean a Cantrip with a casting time of reaction. enter image description here



The picture above might help clear things up as to what I mean, seeing as how this is how the session keeps their character sheets online, using 5e "D&D Beyond" website.










share|improve this question









New contributor




Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I have a character in my most recent campaign. He is a homebrew race that weakens all checks and rolls in sunlight (unless properly covered), but gives +1AC and the Fire Bolt Cantrip.



His scenario: Warrior (15/Champion)/ Bard (5/Lore).
He currently has 3 attack actions and a bonus action, and wants to cast Fire Bolt all 3 actions and bonus (4x 4d10= max 160fire damage per turn)



Is this allowed? We called the session early due to how possibly game breaking this could be, and if this is acceptable, I'll need to readjust accordingly.



Terminology: By "reaction Cantrip", I mean a Cantrip with a casting time of reaction. enter image description here



The picture above might help clear things up as to what I mean, seeing as how this is how the session keeps their character sheets online, using 5e "D&D Beyond" website.







dnd-5e spells homebrew actions cantrips






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Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









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Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited yesterday









Riker

181112




181112






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asked 2 days ago









Jacob DaviesJacob Davies

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304




New contributor




Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Jacob Davies is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




put on hold as unclear what you're asking by Rubiksmoose, V2Blast, lithas, Oblivious Sage, Ruse yesterday


Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.






put on hold as unclear what you're asking by Rubiksmoose, V2Blast, lithas, Oblivious Sage, Ruse yesterday


Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.










  • 1




    What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
    – Rubiksmoose
    2 days ago






  • 2




    Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
    – Rubiksmoose
    2 days ago






  • 2




    How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
    – Davo
    2 days ago








  • 2




    @JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
    – doppelgreener
    2 days ago








  • 2




    A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
    – Ruse
    yesterday
















  • 1




    What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
    – Rubiksmoose
    2 days ago






  • 2




    Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
    – Rubiksmoose
    2 days ago






  • 2




    How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
    – Davo
    2 days ago








  • 2




    @JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
    – doppelgreener
    2 days ago








  • 2




    A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
    – Ruse
    yesterday










1




1




What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
– Rubiksmoose
2 days ago




What is the Warrior class? Is that also homebrew or did you mean to say Fighter there?
– Rubiksmoose
2 days ago




2




2




Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
– Rubiksmoose
2 days ago




Can you possibly link us to the homebrew race and classes being used here if they are publically available? Seeing the full thing and how it works might help us in figuring out what is going on here.
– Rubiksmoose
2 days ago




2




2




How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
– Davo
2 days ago






How are you getting three Attack actions? According to the rules, you get one Attack action, which (for a level 15 Fighter) allows three attacks. (Reworded to ask for clarification, since the edit window has passed.)
– Davo
2 days ago






2




2




@JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
– doppelgreener
2 days ago






@JacobDavies Could you let us know the name or URL for this homebrew? It will make referencing it a lot simpler.
– doppelgreener
2 days ago






2




2




A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
– Ruse
yesterday






A you sure that fire bolt is meant to have a casting time of 1 reaction? This fire bolt has a casting time of 1 action. Moreover, spells with a casting time of 1 reaction need a trigger: without a trigger a reaction spell can't even be cast. For example counterspell's trigger is "when you see a creature within 60 feet of you casting a spell". Basically, the fire bolt spell you are using is impossible to cast...
– Ruse
yesterday












2 Answers
2






active

oldest

votes


















24














You cannot cast this homebrew version of fire bolt multiple times per turn



Any spell with a casting time of reaction can only be cast using a reaction



There are three general categories of things you can spend to do things on your turn: action, bonus action (if something gives one to you), and reaction. All three are different and none of them can be exchanged for the other.



When a spell (including a cantrip) says it has a casting time of "reaction" it means that you must use a reaction to cast it and only a reaction will work.




Some spells can be cast as reactions. [...] If a spell can be cast as a reaction, the spell description tells you exactly when you can do so.




You cannot cast a reaction spell using an action or bonus action.



Since this homebrew version of fire bolt is cast as a reaction (the official version can only be cast as an action), doing so takes your reaction. You cannot cast it using an action or bonus action.



As a side note, the homebrew doesn't appear to have a trigger condition which is very strange and does not fit with the way the book defines every other reaction spell. Technically, according to the rules, that could be interpreted to mean that you can't cast it at all (since every reaction spell needs a trigger). This is likely a result of the person who made the homebrew making an oversight and/or not being familiar with how reaction spells work in general. Most likely, they just wanted you to be able to cast the spell as a reaction whenever you wanted.



You get one reaction per round only



However, you only get 1 reaction per round so once you cast it you are done until your turn comes around again or something else specifically gives you the ability to cast it again.




Certain special abilities, spells, and situations allow you to take a special action called a reaction. [...] When you take a reaction, you can't take another one until the start of your next turn.




The number of attacks and even actions that the character has is irrelevant, only the number of reactions that they can take (1 by default) matter.



Note about a couple things that also seem to be confusing to your group:



Bonus actions are only available if a feature gives them to you



A bonus action is not something every character has by default. The only time you can do something as a bonus action is when a feature specifically says that you can do something as a bonus action. And that feature will tell you exactly what you can do with the bonus action and when it can be used.




Various class features, spells, and other abilities let you take an
additional action on your turn called a bonus action. [...]
You can take a bonus action only when a special ability, spell, or
other feature of the game states that you can do something as a bonus
action. You otherwise don't have a bonus action to take.




Fighters get Extra Attack which is not the same as getting extra Attack actions



Assuming that you meant Fighter when you said Warrior for the class, a 15th level fighter has the Extra Attack feature which says:




[Y]ou can attack [three times], instead of once, whenever you take the
Attack action on your turn.




That means that the Fighter can spend their one action that they have by default to take the Attack action. When they take that action they can make three attacks as part of that Attack action. This is not the same as taking 3 Attack actions.






share|improve this answer























  • FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
    – KorvinStarmast
    2 days ago






  • 3




    Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
    – T.J.L.
    2 days ago






  • 4




    @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
    – Carcer
    2 days ago








  • 3




    @Carcer Note that they changed that upon official release though.
    – Rubiksmoose
    2 days ago










  • @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
    – Carcer
    2 days ago



















8














No, you cannot cast Fire Bolt multiple times in a single turn



A spell can only be cast using the action that it states. Fire Bolt requires your action to cast and that is all that can be used. You cannot use your bonus action to cast it or reaction (which wouldn't ordinarily be on your turn).



You can get exceptions to the above, but that would always be specifically stated. This would be an example of "the specific overrides the general" principle. As an example - the War Caster feat allows you to cast a single target spell as a reaction under specific circumstances. But normally you could not do this.



You also would not be able to cast it multiple times using your action if that is also what you are implying. You can only cast it once and that uses your entire action (again, unless you have a magical item or feature that specifically says otherwise). Some spells such as Eldritch Blast specifically state you can make multiple attacks per casting, but that is not the case with Fire Bolt (the damage does increase by level though).



As further related information: If you DO use your bonus action to cast a spell that specifically states that it requires a bonus action (like Spiritual Weapon), then you can only cast another spell in the same turn if it is a cantrip:



This is listed in the rules for spellcasting under "Bonus Action":




You can't cast another spell during the same turn, except for a
cantrip with a casting time of 1 action.




Home-brewed Fire Bolt



You appear to be using a home-brewed version of Fire Bolt that does use a reaction. This does throw everything up into the air a bit, but the same idea goes: If a spell states it requires a reaction to cast then you can only use your reaction, not your action or a bonus action. Another important thing that seems to be missing from the home-brewed 'reaction' Fire Bolt spell is a trigger.



A reaction is, by definition, something you can do in response to something. As an example - look at the Feather Fall spell. This is a spell you can cast as reaction when you or a nearby creature falls.



No trigger is specified for the home-brewed Fire Bolt, and you can't just "use your reaction" in response to nothing.






share|improve this answer






























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    24














    You cannot cast this homebrew version of fire bolt multiple times per turn



    Any spell with a casting time of reaction can only be cast using a reaction



    There are three general categories of things you can spend to do things on your turn: action, bonus action (if something gives one to you), and reaction. All three are different and none of them can be exchanged for the other.



    When a spell (including a cantrip) says it has a casting time of "reaction" it means that you must use a reaction to cast it and only a reaction will work.




    Some spells can be cast as reactions. [...] If a spell can be cast as a reaction, the spell description tells you exactly when you can do so.




    You cannot cast a reaction spell using an action or bonus action.



    Since this homebrew version of fire bolt is cast as a reaction (the official version can only be cast as an action), doing so takes your reaction. You cannot cast it using an action or bonus action.



    As a side note, the homebrew doesn't appear to have a trigger condition which is very strange and does not fit with the way the book defines every other reaction spell. Technically, according to the rules, that could be interpreted to mean that you can't cast it at all (since every reaction spell needs a trigger). This is likely a result of the person who made the homebrew making an oversight and/or not being familiar with how reaction spells work in general. Most likely, they just wanted you to be able to cast the spell as a reaction whenever you wanted.



    You get one reaction per round only



    However, you only get 1 reaction per round so once you cast it you are done until your turn comes around again or something else specifically gives you the ability to cast it again.




    Certain special abilities, spells, and situations allow you to take a special action called a reaction. [...] When you take a reaction, you can't take another one until the start of your next turn.




    The number of attacks and even actions that the character has is irrelevant, only the number of reactions that they can take (1 by default) matter.



    Note about a couple things that also seem to be confusing to your group:



    Bonus actions are only available if a feature gives them to you



    A bonus action is not something every character has by default. The only time you can do something as a bonus action is when a feature specifically says that you can do something as a bonus action. And that feature will tell you exactly what you can do with the bonus action and when it can be used.




    Various class features, spells, and other abilities let you take an
    additional action on your turn called a bonus action. [...]
    You can take a bonus action only when a special ability, spell, or
    other feature of the game states that you can do something as a bonus
    action. You otherwise don't have a bonus action to take.




    Fighters get Extra Attack which is not the same as getting extra Attack actions



    Assuming that you meant Fighter when you said Warrior for the class, a 15th level fighter has the Extra Attack feature which says:




    [Y]ou can attack [three times], instead of once, whenever you take the
    Attack action on your turn.




    That means that the Fighter can spend their one action that they have by default to take the Attack action. When they take that action they can make three attacks as part of that Attack action. This is not the same as taking 3 Attack actions.






    share|improve this answer























    • FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
      – KorvinStarmast
      2 days ago






    • 3




      Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
      – T.J.L.
      2 days ago






    • 4




      @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
      – Carcer
      2 days ago








    • 3




      @Carcer Note that they changed that upon official release though.
      – Rubiksmoose
      2 days ago










    • @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
      – Carcer
      2 days ago
















    24














    You cannot cast this homebrew version of fire bolt multiple times per turn



    Any spell with a casting time of reaction can only be cast using a reaction



    There are three general categories of things you can spend to do things on your turn: action, bonus action (if something gives one to you), and reaction. All three are different and none of them can be exchanged for the other.



    When a spell (including a cantrip) says it has a casting time of "reaction" it means that you must use a reaction to cast it and only a reaction will work.




    Some spells can be cast as reactions. [...] If a spell can be cast as a reaction, the spell description tells you exactly when you can do so.




    You cannot cast a reaction spell using an action or bonus action.



    Since this homebrew version of fire bolt is cast as a reaction (the official version can only be cast as an action), doing so takes your reaction. You cannot cast it using an action or bonus action.



    As a side note, the homebrew doesn't appear to have a trigger condition which is very strange and does not fit with the way the book defines every other reaction spell. Technically, according to the rules, that could be interpreted to mean that you can't cast it at all (since every reaction spell needs a trigger). This is likely a result of the person who made the homebrew making an oversight and/or not being familiar with how reaction spells work in general. Most likely, they just wanted you to be able to cast the spell as a reaction whenever you wanted.



    You get one reaction per round only



    However, you only get 1 reaction per round so once you cast it you are done until your turn comes around again or something else specifically gives you the ability to cast it again.




    Certain special abilities, spells, and situations allow you to take a special action called a reaction. [...] When you take a reaction, you can't take another one until the start of your next turn.




    The number of attacks and even actions that the character has is irrelevant, only the number of reactions that they can take (1 by default) matter.



    Note about a couple things that also seem to be confusing to your group:



    Bonus actions are only available if a feature gives them to you



    A bonus action is not something every character has by default. The only time you can do something as a bonus action is when a feature specifically says that you can do something as a bonus action. And that feature will tell you exactly what you can do with the bonus action and when it can be used.




    Various class features, spells, and other abilities let you take an
    additional action on your turn called a bonus action. [...]
    You can take a bonus action only when a special ability, spell, or
    other feature of the game states that you can do something as a bonus
    action. You otherwise don't have a bonus action to take.




    Fighters get Extra Attack which is not the same as getting extra Attack actions



    Assuming that you meant Fighter when you said Warrior for the class, a 15th level fighter has the Extra Attack feature which says:




    [Y]ou can attack [three times], instead of once, whenever you take the
    Attack action on your turn.




    That means that the Fighter can spend their one action that they have by default to take the Attack action. When they take that action they can make three attacks as part of that Attack action. This is not the same as taking 3 Attack actions.






    share|improve this answer























    • FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
      – KorvinStarmast
      2 days ago






    • 3




      Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
      – T.J.L.
      2 days ago






    • 4




      @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
      – Carcer
      2 days ago








    • 3




      @Carcer Note that they changed that upon official release though.
      – Rubiksmoose
      2 days ago










    • @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
      – Carcer
      2 days ago














    24












    24








    24






    You cannot cast this homebrew version of fire bolt multiple times per turn



    Any spell with a casting time of reaction can only be cast using a reaction



    There are three general categories of things you can spend to do things on your turn: action, bonus action (if something gives one to you), and reaction. All three are different and none of them can be exchanged for the other.



    When a spell (including a cantrip) says it has a casting time of "reaction" it means that you must use a reaction to cast it and only a reaction will work.




    Some spells can be cast as reactions. [...] If a spell can be cast as a reaction, the spell description tells you exactly when you can do so.




    You cannot cast a reaction spell using an action or bonus action.



    Since this homebrew version of fire bolt is cast as a reaction (the official version can only be cast as an action), doing so takes your reaction. You cannot cast it using an action or bonus action.



    As a side note, the homebrew doesn't appear to have a trigger condition which is very strange and does not fit with the way the book defines every other reaction spell. Technically, according to the rules, that could be interpreted to mean that you can't cast it at all (since every reaction spell needs a trigger). This is likely a result of the person who made the homebrew making an oversight and/or not being familiar with how reaction spells work in general. Most likely, they just wanted you to be able to cast the spell as a reaction whenever you wanted.



    You get one reaction per round only



    However, you only get 1 reaction per round so once you cast it you are done until your turn comes around again or something else specifically gives you the ability to cast it again.




    Certain special abilities, spells, and situations allow you to take a special action called a reaction. [...] When you take a reaction, you can't take another one until the start of your next turn.




    The number of attacks and even actions that the character has is irrelevant, only the number of reactions that they can take (1 by default) matter.



    Note about a couple things that also seem to be confusing to your group:



    Bonus actions are only available if a feature gives them to you



    A bonus action is not something every character has by default. The only time you can do something as a bonus action is when a feature specifically says that you can do something as a bonus action. And that feature will tell you exactly what you can do with the bonus action and when it can be used.




    Various class features, spells, and other abilities let you take an
    additional action on your turn called a bonus action. [...]
    You can take a bonus action only when a special ability, spell, or
    other feature of the game states that you can do something as a bonus
    action. You otherwise don't have a bonus action to take.




    Fighters get Extra Attack which is not the same as getting extra Attack actions



    Assuming that you meant Fighter when you said Warrior for the class, a 15th level fighter has the Extra Attack feature which says:




    [Y]ou can attack [three times], instead of once, whenever you take the
    Attack action on your turn.




    That means that the Fighter can spend their one action that they have by default to take the Attack action. When they take that action they can make three attacks as part of that Attack action. This is not the same as taking 3 Attack actions.






    share|improve this answer














    You cannot cast this homebrew version of fire bolt multiple times per turn



    Any spell with a casting time of reaction can only be cast using a reaction



    There are three general categories of things you can spend to do things on your turn: action, bonus action (if something gives one to you), and reaction. All three are different and none of them can be exchanged for the other.



    When a spell (including a cantrip) says it has a casting time of "reaction" it means that you must use a reaction to cast it and only a reaction will work.




    Some spells can be cast as reactions. [...] If a spell can be cast as a reaction, the spell description tells you exactly when you can do so.




    You cannot cast a reaction spell using an action or bonus action.



    Since this homebrew version of fire bolt is cast as a reaction (the official version can only be cast as an action), doing so takes your reaction. You cannot cast it using an action or bonus action.



    As a side note, the homebrew doesn't appear to have a trigger condition which is very strange and does not fit with the way the book defines every other reaction spell. Technically, according to the rules, that could be interpreted to mean that you can't cast it at all (since every reaction spell needs a trigger). This is likely a result of the person who made the homebrew making an oversight and/or not being familiar with how reaction spells work in general. Most likely, they just wanted you to be able to cast the spell as a reaction whenever you wanted.



    You get one reaction per round only



    However, you only get 1 reaction per round so once you cast it you are done until your turn comes around again or something else specifically gives you the ability to cast it again.




    Certain special abilities, spells, and situations allow you to take a special action called a reaction. [...] When you take a reaction, you can't take another one until the start of your next turn.




    The number of attacks and even actions that the character has is irrelevant, only the number of reactions that they can take (1 by default) matter.



    Note about a couple things that also seem to be confusing to your group:



    Bonus actions are only available if a feature gives them to you



    A bonus action is not something every character has by default. The only time you can do something as a bonus action is when a feature specifically says that you can do something as a bonus action. And that feature will tell you exactly what you can do with the bonus action and when it can be used.




    Various class features, spells, and other abilities let you take an
    additional action on your turn called a bonus action. [...]
    You can take a bonus action only when a special ability, spell, or
    other feature of the game states that you can do something as a bonus
    action. You otherwise don't have a bonus action to take.




    Fighters get Extra Attack which is not the same as getting extra Attack actions



    Assuming that you meant Fighter when you said Warrior for the class, a 15th level fighter has the Extra Attack feature which says:




    [Y]ou can attack [three times], instead of once, whenever you take the
    Attack action on your turn.




    That means that the Fighter can spend their one action that they have by default to take the Attack action. When they take that action they can make three attacks as part of that Attack action. This is not the same as taking 3 Attack actions.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited yesterday









    Peter Hansen

    572




    572










    answered 2 days ago









    RubiksmooseRubiksmoose

    49.5k6245371




    49.5k6245371












    • FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
      – KorvinStarmast
      2 days ago






    • 3




      Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
      – T.J.L.
      2 days ago






    • 4




      @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
      – Carcer
      2 days ago








    • 3




      @Carcer Note that they changed that upon official release though.
      – Rubiksmoose
      2 days ago










    • @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
      – Carcer
      2 days ago


















    • FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
      – KorvinStarmast
      2 days ago






    • 3




      Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
      – T.J.L.
      2 days ago






    • 4




      @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
      – Carcer
      2 days ago








    • 3




      @Carcer Note that they changed that upon official release though.
      – Rubiksmoose
      2 days ago










    • @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
      – Carcer
      2 days ago
















    FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
    – KorvinStarmast
    2 days ago




    FWIW, it appears that this particular case is a D&D beyond homebrew thing, since edited into the question. I have bailed out, since I don't have a D&D Beyond access at this time.
    – KorvinStarmast
    2 days ago




    3




    3




    Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
    – T.J.L.
    2 days ago




    Technically, a character cannot cast this version of Fire Bolt at all - nobody can - because this version of Fire Bolt does not have a triggering condition.
    – T.J.L.
    2 days ago




    4




    4




    @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
    – Carcer
    2 days ago






    @T.J.L. Just FYI, the Circle of Spores druid UA features an example of an ability which costs a reaction to use and has no specific trigger; it can just use Halo of Spores by spending its reaction on its turn. So that concept isn't entirely without precedent in WotC-made material, even if it is only UA stuff.
    – Carcer
    2 days ago






    3




    3




    @Carcer Note that they changed that upon official release though.
    – Rubiksmoose
    2 days ago




    @Carcer Note that they changed that upon official release though.
    – Rubiksmoose
    2 days ago












    @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
    – Carcer
    2 days ago




    @Rubiksmoose ah, fair enough. I wasn't aware it had made it out of UA.
    – Carcer
    2 days ago













    8














    No, you cannot cast Fire Bolt multiple times in a single turn



    A spell can only be cast using the action that it states. Fire Bolt requires your action to cast and that is all that can be used. You cannot use your bonus action to cast it or reaction (which wouldn't ordinarily be on your turn).



    You can get exceptions to the above, but that would always be specifically stated. This would be an example of "the specific overrides the general" principle. As an example - the War Caster feat allows you to cast a single target spell as a reaction under specific circumstances. But normally you could not do this.



    You also would not be able to cast it multiple times using your action if that is also what you are implying. You can only cast it once and that uses your entire action (again, unless you have a magical item or feature that specifically says otherwise). Some spells such as Eldritch Blast specifically state you can make multiple attacks per casting, but that is not the case with Fire Bolt (the damage does increase by level though).



    As further related information: If you DO use your bonus action to cast a spell that specifically states that it requires a bonus action (like Spiritual Weapon), then you can only cast another spell in the same turn if it is a cantrip:



    This is listed in the rules for spellcasting under "Bonus Action":




    You can't cast another spell during the same turn, except for a
    cantrip with a casting time of 1 action.




    Home-brewed Fire Bolt



    You appear to be using a home-brewed version of Fire Bolt that does use a reaction. This does throw everything up into the air a bit, but the same idea goes: If a spell states it requires a reaction to cast then you can only use your reaction, not your action or a bonus action. Another important thing that seems to be missing from the home-brewed 'reaction' Fire Bolt spell is a trigger.



    A reaction is, by definition, something you can do in response to something. As an example - look at the Feather Fall spell. This is a spell you can cast as reaction when you or a nearby creature falls.



    No trigger is specified for the home-brewed Fire Bolt, and you can't just "use your reaction" in response to nothing.






    share|improve this answer




























      8














      No, you cannot cast Fire Bolt multiple times in a single turn



      A spell can only be cast using the action that it states. Fire Bolt requires your action to cast and that is all that can be used. You cannot use your bonus action to cast it or reaction (which wouldn't ordinarily be on your turn).



      You can get exceptions to the above, but that would always be specifically stated. This would be an example of "the specific overrides the general" principle. As an example - the War Caster feat allows you to cast a single target spell as a reaction under specific circumstances. But normally you could not do this.



      You also would not be able to cast it multiple times using your action if that is also what you are implying. You can only cast it once and that uses your entire action (again, unless you have a magical item or feature that specifically says otherwise). Some spells such as Eldritch Blast specifically state you can make multiple attacks per casting, but that is not the case with Fire Bolt (the damage does increase by level though).



      As further related information: If you DO use your bonus action to cast a spell that specifically states that it requires a bonus action (like Spiritual Weapon), then you can only cast another spell in the same turn if it is a cantrip:



      This is listed in the rules for spellcasting under "Bonus Action":




      You can't cast another spell during the same turn, except for a
      cantrip with a casting time of 1 action.




      Home-brewed Fire Bolt



      You appear to be using a home-brewed version of Fire Bolt that does use a reaction. This does throw everything up into the air a bit, but the same idea goes: If a spell states it requires a reaction to cast then you can only use your reaction, not your action or a bonus action. Another important thing that seems to be missing from the home-brewed 'reaction' Fire Bolt spell is a trigger.



      A reaction is, by definition, something you can do in response to something. As an example - look at the Feather Fall spell. This is a spell you can cast as reaction when you or a nearby creature falls.



      No trigger is specified for the home-brewed Fire Bolt, and you can't just "use your reaction" in response to nothing.






      share|improve this answer


























        8












        8








        8






        No, you cannot cast Fire Bolt multiple times in a single turn



        A spell can only be cast using the action that it states. Fire Bolt requires your action to cast and that is all that can be used. You cannot use your bonus action to cast it or reaction (which wouldn't ordinarily be on your turn).



        You can get exceptions to the above, but that would always be specifically stated. This would be an example of "the specific overrides the general" principle. As an example - the War Caster feat allows you to cast a single target spell as a reaction under specific circumstances. But normally you could not do this.



        You also would not be able to cast it multiple times using your action if that is also what you are implying. You can only cast it once and that uses your entire action (again, unless you have a magical item or feature that specifically says otherwise). Some spells such as Eldritch Blast specifically state you can make multiple attacks per casting, but that is not the case with Fire Bolt (the damage does increase by level though).



        As further related information: If you DO use your bonus action to cast a spell that specifically states that it requires a bonus action (like Spiritual Weapon), then you can only cast another spell in the same turn if it is a cantrip:



        This is listed in the rules for spellcasting under "Bonus Action":




        You can't cast another spell during the same turn, except for a
        cantrip with a casting time of 1 action.




        Home-brewed Fire Bolt



        You appear to be using a home-brewed version of Fire Bolt that does use a reaction. This does throw everything up into the air a bit, but the same idea goes: If a spell states it requires a reaction to cast then you can only use your reaction, not your action or a bonus action. Another important thing that seems to be missing from the home-brewed 'reaction' Fire Bolt spell is a trigger.



        A reaction is, by definition, something you can do in response to something. As an example - look at the Feather Fall spell. This is a spell you can cast as reaction when you or a nearby creature falls.



        No trigger is specified for the home-brewed Fire Bolt, and you can't just "use your reaction" in response to nothing.






        share|improve this answer














        No, you cannot cast Fire Bolt multiple times in a single turn



        A spell can only be cast using the action that it states. Fire Bolt requires your action to cast and that is all that can be used. You cannot use your bonus action to cast it or reaction (which wouldn't ordinarily be on your turn).



        You can get exceptions to the above, but that would always be specifically stated. This would be an example of "the specific overrides the general" principle. As an example - the War Caster feat allows you to cast a single target spell as a reaction under specific circumstances. But normally you could not do this.



        You also would not be able to cast it multiple times using your action if that is also what you are implying. You can only cast it once and that uses your entire action (again, unless you have a magical item or feature that specifically says otherwise). Some spells such as Eldritch Blast specifically state you can make multiple attacks per casting, but that is not the case with Fire Bolt (the damage does increase by level though).



        As further related information: If you DO use your bonus action to cast a spell that specifically states that it requires a bonus action (like Spiritual Weapon), then you can only cast another spell in the same turn if it is a cantrip:



        This is listed in the rules for spellcasting under "Bonus Action":




        You can't cast another spell during the same turn, except for a
        cantrip with a casting time of 1 action.




        Home-brewed Fire Bolt



        You appear to be using a home-brewed version of Fire Bolt that does use a reaction. This does throw everything up into the air a bit, but the same idea goes: If a spell states it requires a reaction to cast then you can only use your reaction, not your action or a bonus action. Another important thing that seems to be missing from the home-brewed 'reaction' Fire Bolt spell is a trigger.



        A reaction is, by definition, something you can do in response to something. As an example - look at the Feather Fall spell. This is a spell you can cast as reaction when you or a nearby creature falls.



        No trigger is specified for the home-brewed Fire Bolt, and you can't just "use your reaction" in response to nothing.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 2 days ago

























        answered 2 days ago









        PJRZPJRZ

        8,47011944




        8,47011944















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