What does an absolute novice need to learn to make a successful emergency landing?
Suppose I am a passenger in a small, non-commercial plane (e.g. at most 8 seats), and the pilot suddenly dies or is otherwise incapacitated mid-flight. Suppose further that nobody else on the plane knows the first thing about flying, or that I were the only other person on the plane. I understand the basic physics of flying, and have been in airplane cockpits before for a ride, but never piloted one. Cockpits are an intimidating bank of switches and dials, and I imagine I'd have very little time to acquaint myself with them experimentally in an emergency.
What minimalistic, general information should I know in an emergency situation to try to land a small plane?
I'm looking for perhaps 5–10 fast-and-simple rules-of-thumb that would be useful in a life-or-death situation, yet easy to remember.
A great answer might include 2–3 sentence answers for things such as:
- Where might I expect to find certain, key controls?
- How could I contact air traffic control?
- What kind of terrain should I aim for, if possible?
- What rate of descent is too dangerous?
- How to deploy landing gear? (What might this button look like?!)
- How to control the aircraft speed, and how slow is too slow?
- How might I determine a good angle of attack?
landing emergency passenger pilot-incapacitation
New contributor
|
show 4 more comments
Suppose I am a passenger in a small, non-commercial plane (e.g. at most 8 seats), and the pilot suddenly dies or is otherwise incapacitated mid-flight. Suppose further that nobody else on the plane knows the first thing about flying, or that I were the only other person on the plane. I understand the basic physics of flying, and have been in airplane cockpits before for a ride, but never piloted one. Cockpits are an intimidating bank of switches and dials, and I imagine I'd have very little time to acquaint myself with them experimentally in an emergency.
What minimalistic, general information should I know in an emergency situation to try to land a small plane?
I'm looking for perhaps 5–10 fast-and-simple rules-of-thumb that would be useful in a life-or-death situation, yet easy to remember.
A great answer might include 2–3 sentence answers for things such as:
- Where might I expect to find certain, key controls?
- How could I contact air traffic control?
- What kind of terrain should I aim for, if possible?
- What rate of descent is too dangerous?
- How to deploy landing gear? (What might this button look like?!)
- How to control the aircraft speed, and how slow is too slow?
- How might I determine a good angle of attack?
landing emergency passenger pilot-incapacitation
New contributor
6
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
1
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
1
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
2
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday
|
show 4 more comments
Suppose I am a passenger in a small, non-commercial plane (e.g. at most 8 seats), and the pilot suddenly dies or is otherwise incapacitated mid-flight. Suppose further that nobody else on the plane knows the first thing about flying, or that I were the only other person on the plane. I understand the basic physics of flying, and have been in airplane cockpits before for a ride, but never piloted one. Cockpits are an intimidating bank of switches and dials, and I imagine I'd have very little time to acquaint myself with them experimentally in an emergency.
What minimalistic, general information should I know in an emergency situation to try to land a small plane?
I'm looking for perhaps 5–10 fast-and-simple rules-of-thumb that would be useful in a life-or-death situation, yet easy to remember.
A great answer might include 2–3 sentence answers for things such as:
- Where might I expect to find certain, key controls?
- How could I contact air traffic control?
- What kind of terrain should I aim for, if possible?
- What rate of descent is too dangerous?
- How to deploy landing gear? (What might this button look like?!)
- How to control the aircraft speed, and how slow is too slow?
- How might I determine a good angle of attack?
landing emergency passenger pilot-incapacitation
New contributor
Suppose I am a passenger in a small, non-commercial plane (e.g. at most 8 seats), and the pilot suddenly dies or is otherwise incapacitated mid-flight. Suppose further that nobody else on the plane knows the first thing about flying, or that I were the only other person on the plane. I understand the basic physics of flying, and have been in airplane cockpits before for a ride, but never piloted one. Cockpits are an intimidating bank of switches and dials, and I imagine I'd have very little time to acquaint myself with them experimentally in an emergency.
What minimalistic, general information should I know in an emergency situation to try to land a small plane?
I'm looking for perhaps 5–10 fast-and-simple rules-of-thumb that would be useful in a life-or-death situation, yet easy to remember.
A great answer might include 2–3 sentence answers for things such as:
- Where might I expect to find certain, key controls?
- How could I contact air traffic control?
- What kind of terrain should I aim for, if possible?
- What rate of descent is too dangerous?
- How to deploy landing gear? (What might this button look like?!)
- How to control the aircraft speed, and how slow is too slow?
- How might I determine a good angle of attack?
landing emergency passenger pilot-incapacitation
landing emergency passenger pilot-incapacitation
New contributor
New contributor
edited 16 hours ago
DeltaLima
52.2k5161229
52.2k5161229
New contributor
asked yesterday
jvriesem
18115
18115
New contributor
New contributor
6
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
1
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
1
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
2
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday
|
show 4 more comments
6
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
1
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
1
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
2
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday
6
6
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
1
1
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
1
1
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
2
2
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday
|
show 4 more comments
5 Answers
5
active
oldest
votes
ATC has successfully talked down folks with zero experience in GA planes, and if there's one thing you need to learn, it's how to call ATC so they can give you that help. Any pilot would be happy to teach you this, and it should only take a few minutes while you're sitting in the plane before departure. Anything you know beyond that will make ATC's help a lot easier to understand and get you safely on the ground that much faster, but that's the bare minimum.
My recommendation is a "discovery flight" at a nearby flight school; that will teach you far more of the basic skills you'd need to survive than days of looking for tips online. Flight sim time would save money if you're interested in becoming a pilot, but otherwise I wouldn't bother; you need to actually sit in a real plane, touch real buttons and knobs and levers, and feel how a real plane reacts--with someone at your side explaining the key points along the way. I learned every one of the things on your list and more, plus made my first landing, in that one hour lesson.
FWIW, it doesn't matter if that discovery flight is in a Cessna and your emergency happens in a Mooney, or whatever. For light planes, most of the differences border on cosmetic for emergency purposes. Once you know what to look for and why, it shouldn't take much to recognize the important controls and instruments in any other light plane. Again, any pilot you're flying with should be happy to explain the differences if you don't pick them up on your own; an instructor is only needed when you're starting from zero.
If you'll be flying GA a lot, particularly in the same plane and/or with the same pilot, look into "Pinch Hitter" courses; they'll cost quite a bit more than a simple discovery flight, but they're worth every penny if you'll be flying often enough for real concerns about emergencies.
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
add a comment |
That's way too complicated a question. The best thing you can do is get MS Flight Simulator and learn to fly one of the light planes on it. It even has lessons in it. You can easily learn enough to survive the real deal if that ever happened and you had access to the controls. Instructors these day frequently get new students who've spent time with FSX and are surprisingly advanced right at the start.
Other than that, the most important thing for a passenger to know is how to tune the communications radio to the emergency frequency 121.5 and how to broadcast on it. This will get you in contact with the nearest air traffic unit, wherever you are (they all monitor it) and you would be able to be talked down. It's been done a number of times.
Have your host show you how to control the plane in level flight, enough to keep in level flight and do basic turns (very easy). If you can do that, and can get ATC on the radio on your own, you'll be able to make it down. You'll be steered to a suitable airport with a nice big runway and told what to do step by step. No worries.
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
add a comment |
flying a plane, specially a small one requires a lot a practice, but if you find your self in this situation, and assuming is a small prop, complex twin engine aircraft (Variable prop, retractable landing gear).
Where might I expect to find certain, key controls?
all the controls are in the front panel, 3 levers in the mid control panel, black for thrust, blue for prop, red for fuel, don't touch red and blue, move black, back to reduce power and forward to increase
How could I contact air traffic control?
usually on the yoke is a small button (ptt) press it and talk, or by the microphone, set on the radio the frequency 121.50
What kind of terrain should I aim for, if possible?
try to maintain level wings, aim for an airport
What rate of descent is too dangerous?
try to maintain between 500 to 700 fpm rate of descent
How to deploy landing gear? (What might this button look like?!)
depends on the aircraft, usually black rounded knob on the panel, usually on the right side, it moves up and down, look for it.
How to control the aircraft speed, and how slow is too slow?
the airspeed indicator has colors, try to maintain the speed on the green band
How might I determine a good angle of attack?
it depends on the speed, and configuration, but a good indication is the rate of descent and constant speed, aim for 500 fpm descent maintaining speed on the green band
safe flights
add a comment |
This is a fairly broad question, as there are a lot of possible airplanes you could be flying in, all with a variety of possible avionics and flight control configurations. But, there are two main types of avionics - the so-called "six pack" of analog instruments and glass displays. Both display the same basic information, but in different ways.
The first thing you'll probably want to do is gain or maintain control of the plane. Keep it flying level, at sufficient altitude, with sufficient speed. You'll look for these 3 pieces of information in 3 analog instruments:
The attitude indicator (this one showing a nose-up attitude of ~10 degrees and wings level).
The altimeter (this one showing an altitude of ~10,200 ft).
And the airspeed indicator (this one showing an airspeed of ~92 knots).
If the plane has glass avionics, these are all combined into one Primary Flight Display (PFD) (this one showing an altitude of ~2700 ft, an airspeed of 175 knots, and a slight nose-up attitude of 4 degrees and wings level).
In all cases, these instruments should be directly in front of the pilot, although there may be similar instruments in front of the copilot as well. You'd want to get your instruments showing a wings level, slight nose-up attitude, with the altitude not changing and the airspeed constant and in the green arc. If it's already doing that, no need to change anything.
If it's not in a stable configuration, your best bet is probably to add full power (throttle is typically a black lever for each engine, push it / them all the way in or all the way up for full power). The yoke controls attitude, pull back to raise the nose, left or right to bank, push in the lower the nose.
Once you have control of the plane, your next step is to contact somebody who can help you land the plane. Grab the pilot's headset and put it on. If the pilot was already talking to ATC (you hear voices through the headset), keep talking to them; there's no need to change the frequency. Most control yokes have a Push-to-talk (PTT) switch located on them somewhere, which will transmit your voice over the frequency. Wait slightly for a break in the chatter, push the PTT, and say "Mayday" or "Emergency". That should get everyone's attention, and then ATC can get additional information from you and provide help to you. If you can include your tail number with your initial "Emergency" call, all the better (the tail number is placarded somewhere in the cockpit, possibly in front of the pilot on the instrument panel, and will begin with an 'N' for US aircraft).
If there is no chatter through the headset, you should change the frequency to 121.5, the emergency frequency. There's too many possible radio configurations to go through here, but one thing to keep in mind is that most aircraft radio stacks have multiple communication radios and multiple navigation radios. Each of those likely has an active frequency and a standby frequency. When you're changing the frequency, you'll be changing the standby frequency; you'll then have to switch it to the active frequency. This is done with a little button with a double-arrow on it (<-->). Make sure you change the comm frequency - when in doubt, change the one at the top of the stack.
A discovery flight is a great way to get acquainted with a lot of these instruments and controls, as would a couple hours on a PC flight sim. You could probably also find some videos online going over the basics.
add a comment |
If you think this is ever likely to occur to you, you should look into a Pinch Hitter class
https://www.aopa.org/community/flying-clubs/flying-club-newsletter/2017/august/20/safety
where you will get more in depth in addition to what's already been offered.
Pilot incapacitation is extremely rare during general aviation flights, but non-pilots may worry about it if they don’t know what to do in the event of an actual emergency. Introducing non-pilot flying companions to basic flight concepts, and how to handle emergency situations, can help calm this anxiety.
Enter the early 1960s, the AOPA developed the Pinch Hitter™ course to do just that. Through the course, non-pilots learned to navigate to an airport, talk with air traffic control, and land an airplane safely—all on their own.
Today, your flying club members can tap into two free resources designed to be used together in pinch hitter training—the AOPA Air Safety Institute (ASI) course that provides non-pilots an interactive introduction to GA aircraft along with an understanding of basic aerodynamics concepts, and ASI’s recently developed Pinch Hitter™ syllabus.
The 14-page syllabus booklet guides non-pilot flying companions, flight instructors and experienced pilots through Pinch Hitter™ training. It also expands on the knowledge that participants gained from the course, and suggests ground and flight lessons to cover aircraft orientation and scenario-based training. The latter provides hands on instruction to deal with a simulated emergency. In addition, an in-flight guide and emergency checklist complete the syllabus booklet.
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "528"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
jvriesem is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2faviation.stackexchange.com%2fquestions%2f58688%2fwhat-does-an-absolute-novice-need-to-learn-to-make-a-successful-emergency-landin%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
5 Answers
5
active
oldest
votes
5 Answers
5
active
oldest
votes
active
oldest
votes
active
oldest
votes
ATC has successfully talked down folks with zero experience in GA planes, and if there's one thing you need to learn, it's how to call ATC so they can give you that help. Any pilot would be happy to teach you this, and it should only take a few minutes while you're sitting in the plane before departure. Anything you know beyond that will make ATC's help a lot easier to understand and get you safely on the ground that much faster, but that's the bare minimum.
My recommendation is a "discovery flight" at a nearby flight school; that will teach you far more of the basic skills you'd need to survive than days of looking for tips online. Flight sim time would save money if you're interested in becoming a pilot, but otherwise I wouldn't bother; you need to actually sit in a real plane, touch real buttons and knobs and levers, and feel how a real plane reacts--with someone at your side explaining the key points along the way. I learned every one of the things on your list and more, plus made my first landing, in that one hour lesson.
FWIW, it doesn't matter if that discovery flight is in a Cessna and your emergency happens in a Mooney, or whatever. For light planes, most of the differences border on cosmetic for emergency purposes. Once you know what to look for and why, it shouldn't take much to recognize the important controls and instruments in any other light plane. Again, any pilot you're flying with should be happy to explain the differences if you don't pick them up on your own; an instructor is only needed when you're starting from zero.
If you'll be flying GA a lot, particularly in the same plane and/or with the same pilot, look into "Pinch Hitter" courses; they'll cost quite a bit more than a simple discovery flight, but they're worth every penny if you'll be flying often enough for real concerns about emergencies.
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
add a comment |
ATC has successfully talked down folks with zero experience in GA planes, and if there's one thing you need to learn, it's how to call ATC so they can give you that help. Any pilot would be happy to teach you this, and it should only take a few minutes while you're sitting in the plane before departure. Anything you know beyond that will make ATC's help a lot easier to understand and get you safely on the ground that much faster, but that's the bare minimum.
My recommendation is a "discovery flight" at a nearby flight school; that will teach you far more of the basic skills you'd need to survive than days of looking for tips online. Flight sim time would save money if you're interested in becoming a pilot, but otherwise I wouldn't bother; you need to actually sit in a real plane, touch real buttons and knobs and levers, and feel how a real plane reacts--with someone at your side explaining the key points along the way. I learned every one of the things on your list and more, plus made my first landing, in that one hour lesson.
FWIW, it doesn't matter if that discovery flight is in a Cessna and your emergency happens in a Mooney, or whatever. For light planes, most of the differences border on cosmetic for emergency purposes. Once you know what to look for and why, it shouldn't take much to recognize the important controls and instruments in any other light plane. Again, any pilot you're flying with should be happy to explain the differences if you don't pick them up on your own; an instructor is only needed when you're starting from zero.
If you'll be flying GA a lot, particularly in the same plane and/or with the same pilot, look into "Pinch Hitter" courses; they'll cost quite a bit more than a simple discovery flight, but they're worth every penny if you'll be flying often enough for real concerns about emergencies.
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
add a comment |
ATC has successfully talked down folks with zero experience in GA planes, and if there's one thing you need to learn, it's how to call ATC so they can give you that help. Any pilot would be happy to teach you this, and it should only take a few minutes while you're sitting in the plane before departure. Anything you know beyond that will make ATC's help a lot easier to understand and get you safely on the ground that much faster, but that's the bare minimum.
My recommendation is a "discovery flight" at a nearby flight school; that will teach you far more of the basic skills you'd need to survive than days of looking for tips online. Flight sim time would save money if you're interested in becoming a pilot, but otherwise I wouldn't bother; you need to actually sit in a real plane, touch real buttons and knobs and levers, and feel how a real plane reacts--with someone at your side explaining the key points along the way. I learned every one of the things on your list and more, plus made my first landing, in that one hour lesson.
FWIW, it doesn't matter if that discovery flight is in a Cessna and your emergency happens in a Mooney, or whatever. For light planes, most of the differences border on cosmetic for emergency purposes. Once you know what to look for and why, it shouldn't take much to recognize the important controls and instruments in any other light plane. Again, any pilot you're flying with should be happy to explain the differences if you don't pick them up on your own; an instructor is only needed when you're starting from zero.
If you'll be flying GA a lot, particularly in the same plane and/or with the same pilot, look into "Pinch Hitter" courses; they'll cost quite a bit more than a simple discovery flight, but they're worth every penny if you'll be flying often enough for real concerns about emergencies.
ATC has successfully talked down folks with zero experience in GA planes, and if there's one thing you need to learn, it's how to call ATC so they can give you that help. Any pilot would be happy to teach you this, and it should only take a few minutes while you're sitting in the plane before departure. Anything you know beyond that will make ATC's help a lot easier to understand and get you safely on the ground that much faster, but that's the bare minimum.
My recommendation is a "discovery flight" at a nearby flight school; that will teach you far more of the basic skills you'd need to survive than days of looking for tips online. Flight sim time would save money if you're interested in becoming a pilot, but otherwise I wouldn't bother; you need to actually sit in a real plane, touch real buttons and knobs and levers, and feel how a real plane reacts--with someone at your side explaining the key points along the way. I learned every one of the things on your list and more, plus made my first landing, in that one hour lesson.
FWIW, it doesn't matter if that discovery flight is in a Cessna and your emergency happens in a Mooney, or whatever. For light planes, most of the differences border on cosmetic for emergency purposes. Once you know what to look for and why, it shouldn't take much to recognize the important controls and instruments in any other light plane. Again, any pilot you're flying with should be happy to explain the differences if you don't pick them up on your own; an instructor is only needed when you're starting from zero.
If you'll be flying GA a lot, particularly in the same plane and/or with the same pilot, look into "Pinch Hitter" courses; they'll cost quite a bit more than a simple discovery flight, but they're worth every penny if you'll be flying often enough for real concerns about emergencies.
answered yesterday
StephenS
2,001115
2,001115
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
add a comment |
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
3
3
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
"ATC has successfully talked down folks with zero experience " - see bbc.co.uk/news/uk-england-humber-24457031 for example.
– alephzero
21 hours ago
7
7
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
I believe Mythbusters even had an episode where real ATC controllers tried to talk the hosts through landing a (simulated!) passenger jet. IIRC success was about 50%... so its not hopeless even in the "worst" case!
– mbrig
17 hours ago
add a comment |
That's way too complicated a question. The best thing you can do is get MS Flight Simulator and learn to fly one of the light planes on it. It even has lessons in it. You can easily learn enough to survive the real deal if that ever happened and you had access to the controls. Instructors these day frequently get new students who've spent time with FSX and are surprisingly advanced right at the start.
Other than that, the most important thing for a passenger to know is how to tune the communications radio to the emergency frequency 121.5 and how to broadcast on it. This will get you in contact with the nearest air traffic unit, wherever you are (they all monitor it) and you would be able to be talked down. It's been done a number of times.
Have your host show you how to control the plane in level flight, enough to keep in level flight and do basic turns (very easy). If you can do that, and can get ATC on the radio on your own, you'll be able to make it down. You'll be steered to a suitable airport with a nice big runway and told what to do step by step. No worries.
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
add a comment |
That's way too complicated a question. The best thing you can do is get MS Flight Simulator and learn to fly one of the light planes on it. It even has lessons in it. You can easily learn enough to survive the real deal if that ever happened and you had access to the controls. Instructors these day frequently get new students who've spent time with FSX and are surprisingly advanced right at the start.
Other than that, the most important thing for a passenger to know is how to tune the communications radio to the emergency frequency 121.5 and how to broadcast on it. This will get you in contact with the nearest air traffic unit, wherever you are (they all monitor it) and you would be able to be talked down. It's been done a number of times.
Have your host show you how to control the plane in level flight, enough to keep in level flight and do basic turns (very easy). If you can do that, and can get ATC on the radio on your own, you'll be able to make it down. You'll be steered to a suitable airport with a nice big runway and told what to do step by step. No worries.
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
add a comment |
That's way too complicated a question. The best thing you can do is get MS Flight Simulator and learn to fly one of the light planes on it. It even has lessons in it. You can easily learn enough to survive the real deal if that ever happened and you had access to the controls. Instructors these day frequently get new students who've spent time with FSX and are surprisingly advanced right at the start.
Other than that, the most important thing for a passenger to know is how to tune the communications radio to the emergency frequency 121.5 and how to broadcast on it. This will get you in contact with the nearest air traffic unit, wherever you are (they all monitor it) and you would be able to be talked down. It's been done a number of times.
Have your host show you how to control the plane in level flight, enough to keep in level flight and do basic turns (very easy). If you can do that, and can get ATC on the radio on your own, you'll be able to make it down. You'll be steered to a suitable airport with a nice big runway and told what to do step by step. No worries.
That's way too complicated a question. The best thing you can do is get MS Flight Simulator and learn to fly one of the light planes on it. It even has lessons in it. You can easily learn enough to survive the real deal if that ever happened and you had access to the controls. Instructors these day frequently get new students who've spent time with FSX and are surprisingly advanced right at the start.
Other than that, the most important thing for a passenger to know is how to tune the communications radio to the emergency frequency 121.5 and how to broadcast on it. This will get you in contact with the nearest air traffic unit, wherever you are (they all monitor it) and you would be able to be talked down. It's been done a number of times.
Have your host show you how to control the plane in level flight, enough to keep in level flight and do basic turns (very easy). If you can do that, and can get ATC on the radio on your own, you'll be able to make it down. You'll be steered to a suitable airport with a nice big runway and told what to do step by step. No worries.
edited 18 hours ago
answered yesterday
John K
14.7k11546
14.7k11546
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
add a comment |
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
2
2
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
Sure, I could invest dozens or hundreds of hours in a flight sim, but I'm asking what the first things to know are for someone who doesn't want to invest that much time in learning to fly. :-) +1 for the rest of the answer, though!
– jvriesem
yesterday
3
3
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
Flightgear is free, and in half an hour, your are able to fly/land pretty much the plane. Or at least to figure out the basics.
– kebs
21 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
One of my favourite Aussie expressions....
– John K
18 hours ago
1
1
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
But the crux of OP's question is about how to cope with differing controls. Adding yet another control scheme (keyboard and mouse) is the opposite of clarity.
– Harper
16 hours ago
1
1
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
Well a joystick is a given. Anyway, it doesn't matter about the computer controls, it's about making the "sight picture" and inputs/outputs you see in the virtual cockpit familiar.
– John K
14 hours ago
add a comment |
flying a plane, specially a small one requires a lot a practice, but if you find your self in this situation, and assuming is a small prop, complex twin engine aircraft (Variable prop, retractable landing gear).
Where might I expect to find certain, key controls?
all the controls are in the front panel, 3 levers in the mid control panel, black for thrust, blue for prop, red for fuel, don't touch red and blue, move black, back to reduce power and forward to increase
How could I contact air traffic control?
usually on the yoke is a small button (ptt) press it and talk, or by the microphone, set on the radio the frequency 121.50
What kind of terrain should I aim for, if possible?
try to maintain level wings, aim for an airport
What rate of descent is too dangerous?
try to maintain between 500 to 700 fpm rate of descent
How to deploy landing gear? (What might this button look like?!)
depends on the aircraft, usually black rounded knob on the panel, usually on the right side, it moves up and down, look for it.
How to control the aircraft speed, and how slow is too slow?
the airspeed indicator has colors, try to maintain the speed on the green band
How might I determine a good angle of attack?
it depends on the speed, and configuration, but a good indication is the rate of descent and constant speed, aim for 500 fpm descent maintaining speed on the green band
safe flights
add a comment |
flying a plane, specially a small one requires a lot a practice, but if you find your self in this situation, and assuming is a small prop, complex twin engine aircraft (Variable prop, retractable landing gear).
Where might I expect to find certain, key controls?
all the controls are in the front panel, 3 levers in the mid control panel, black for thrust, blue for prop, red for fuel, don't touch red and blue, move black, back to reduce power and forward to increase
How could I contact air traffic control?
usually on the yoke is a small button (ptt) press it and talk, or by the microphone, set on the radio the frequency 121.50
What kind of terrain should I aim for, if possible?
try to maintain level wings, aim for an airport
What rate of descent is too dangerous?
try to maintain between 500 to 700 fpm rate of descent
How to deploy landing gear? (What might this button look like?!)
depends on the aircraft, usually black rounded knob on the panel, usually on the right side, it moves up and down, look for it.
How to control the aircraft speed, and how slow is too slow?
the airspeed indicator has colors, try to maintain the speed on the green band
How might I determine a good angle of attack?
it depends on the speed, and configuration, but a good indication is the rate of descent and constant speed, aim for 500 fpm descent maintaining speed on the green band
safe flights
add a comment |
flying a plane, specially a small one requires a lot a practice, but if you find your self in this situation, and assuming is a small prop, complex twin engine aircraft (Variable prop, retractable landing gear).
Where might I expect to find certain, key controls?
all the controls are in the front panel, 3 levers in the mid control panel, black for thrust, blue for prop, red for fuel, don't touch red and blue, move black, back to reduce power and forward to increase
How could I contact air traffic control?
usually on the yoke is a small button (ptt) press it and talk, or by the microphone, set on the radio the frequency 121.50
What kind of terrain should I aim for, if possible?
try to maintain level wings, aim for an airport
What rate of descent is too dangerous?
try to maintain between 500 to 700 fpm rate of descent
How to deploy landing gear? (What might this button look like?!)
depends on the aircraft, usually black rounded knob on the panel, usually on the right side, it moves up and down, look for it.
How to control the aircraft speed, and how slow is too slow?
the airspeed indicator has colors, try to maintain the speed on the green band
How might I determine a good angle of attack?
it depends on the speed, and configuration, but a good indication is the rate of descent and constant speed, aim for 500 fpm descent maintaining speed on the green band
safe flights
flying a plane, specially a small one requires a lot a practice, but if you find your self in this situation, and assuming is a small prop, complex twin engine aircraft (Variable prop, retractable landing gear).
Where might I expect to find certain, key controls?
all the controls are in the front panel, 3 levers in the mid control panel, black for thrust, blue for prop, red for fuel, don't touch red and blue, move black, back to reduce power and forward to increase
How could I contact air traffic control?
usually on the yoke is a small button (ptt) press it and talk, or by the microphone, set on the radio the frequency 121.50
What kind of terrain should I aim for, if possible?
try to maintain level wings, aim for an airport
What rate of descent is too dangerous?
try to maintain between 500 to 700 fpm rate of descent
How to deploy landing gear? (What might this button look like?!)
depends on the aircraft, usually black rounded knob on the panel, usually on the right side, it moves up and down, look for it.
How to control the aircraft speed, and how slow is too slow?
the airspeed indicator has colors, try to maintain the speed on the green band
How might I determine a good angle of attack?
it depends on the speed, and configuration, but a good indication is the rate of descent and constant speed, aim for 500 fpm descent maintaining speed on the green band
safe flights
answered yesterday
Carlos Norena
711
711
add a comment |
add a comment |
This is a fairly broad question, as there are a lot of possible airplanes you could be flying in, all with a variety of possible avionics and flight control configurations. But, there are two main types of avionics - the so-called "six pack" of analog instruments and glass displays. Both display the same basic information, but in different ways.
The first thing you'll probably want to do is gain or maintain control of the plane. Keep it flying level, at sufficient altitude, with sufficient speed. You'll look for these 3 pieces of information in 3 analog instruments:
The attitude indicator (this one showing a nose-up attitude of ~10 degrees and wings level).
The altimeter (this one showing an altitude of ~10,200 ft).
And the airspeed indicator (this one showing an airspeed of ~92 knots).
If the plane has glass avionics, these are all combined into one Primary Flight Display (PFD) (this one showing an altitude of ~2700 ft, an airspeed of 175 knots, and a slight nose-up attitude of 4 degrees and wings level).
In all cases, these instruments should be directly in front of the pilot, although there may be similar instruments in front of the copilot as well. You'd want to get your instruments showing a wings level, slight nose-up attitude, with the altitude not changing and the airspeed constant and in the green arc. If it's already doing that, no need to change anything.
If it's not in a stable configuration, your best bet is probably to add full power (throttle is typically a black lever for each engine, push it / them all the way in or all the way up for full power). The yoke controls attitude, pull back to raise the nose, left or right to bank, push in the lower the nose.
Once you have control of the plane, your next step is to contact somebody who can help you land the plane. Grab the pilot's headset and put it on. If the pilot was already talking to ATC (you hear voices through the headset), keep talking to them; there's no need to change the frequency. Most control yokes have a Push-to-talk (PTT) switch located on them somewhere, which will transmit your voice over the frequency. Wait slightly for a break in the chatter, push the PTT, and say "Mayday" or "Emergency". That should get everyone's attention, and then ATC can get additional information from you and provide help to you. If you can include your tail number with your initial "Emergency" call, all the better (the tail number is placarded somewhere in the cockpit, possibly in front of the pilot on the instrument panel, and will begin with an 'N' for US aircraft).
If there is no chatter through the headset, you should change the frequency to 121.5, the emergency frequency. There's too many possible radio configurations to go through here, but one thing to keep in mind is that most aircraft radio stacks have multiple communication radios and multiple navigation radios. Each of those likely has an active frequency and a standby frequency. When you're changing the frequency, you'll be changing the standby frequency; you'll then have to switch it to the active frequency. This is done with a little button with a double-arrow on it (<-->). Make sure you change the comm frequency - when in doubt, change the one at the top of the stack.
A discovery flight is a great way to get acquainted with a lot of these instruments and controls, as would a couple hours on a PC flight sim. You could probably also find some videos online going over the basics.
add a comment |
This is a fairly broad question, as there are a lot of possible airplanes you could be flying in, all with a variety of possible avionics and flight control configurations. But, there are two main types of avionics - the so-called "six pack" of analog instruments and glass displays. Both display the same basic information, but in different ways.
The first thing you'll probably want to do is gain or maintain control of the plane. Keep it flying level, at sufficient altitude, with sufficient speed. You'll look for these 3 pieces of information in 3 analog instruments:
The attitude indicator (this one showing a nose-up attitude of ~10 degrees and wings level).
The altimeter (this one showing an altitude of ~10,200 ft).
And the airspeed indicator (this one showing an airspeed of ~92 knots).
If the plane has glass avionics, these are all combined into one Primary Flight Display (PFD) (this one showing an altitude of ~2700 ft, an airspeed of 175 knots, and a slight nose-up attitude of 4 degrees and wings level).
In all cases, these instruments should be directly in front of the pilot, although there may be similar instruments in front of the copilot as well. You'd want to get your instruments showing a wings level, slight nose-up attitude, with the altitude not changing and the airspeed constant and in the green arc. If it's already doing that, no need to change anything.
If it's not in a stable configuration, your best bet is probably to add full power (throttle is typically a black lever for each engine, push it / them all the way in or all the way up for full power). The yoke controls attitude, pull back to raise the nose, left or right to bank, push in the lower the nose.
Once you have control of the plane, your next step is to contact somebody who can help you land the plane. Grab the pilot's headset and put it on. If the pilot was already talking to ATC (you hear voices through the headset), keep talking to them; there's no need to change the frequency. Most control yokes have a Push-to-talk (PTT) switch located on them somewhere, which will transmit your voice over the frequency. Wait slightly for a break in the chatter, push the PTT, and say "Mayday" or "Emergency". That should get everyone's attention, and then ATC can get additional information from you and provide help to you. If you can include your tail number with your initial "Emergency" call, all the better (the tail number is placarded somewhere in the cockpit, possibly in front of the pilot on the instrument panel, and will begin with an 'N' for US aircraft).
If there is no chatter through the headset, you should change the frequency to 121.5, the emergency frequency. There's too many possible radio configurations to go through here, but one thing to keep in mind is that most aircraft radio stacks have multiple communication radios and multiple navigation radios. Each of those likely has an active frequency and a standby frequency. When you're changing the frequency, you'll be changing the standby frequency; you'll then have to switch it to the active frequency. This is done with a little button with a double-arrow on it (<-->). Make sure you change the comm frequency - when in doubt, change the one at the top of the stack.
A discovery flight is a great way to get acquainted with a lot of these instruments and controls, as would a couple hours on a PC flight sim. You could probably also find some videos online going over the basics.
add a comment |
This is a fairly broad question, as there are a lot of possible airplanes you could be flying in, all with a variety of possible avionics and flight control configurations. But, there are two main types of avionics - the so-called "six pack" of analog instruments and glass displays. Both display the same basic information, but in different ways.
The first thing you'll probably want to do is gain or maintain control of the plane. Keep it flying level, at sufficient altitude, with sufficient speed. You'll look for these 3 pieces of information in 3 analog instruments:
The attitude indicator (this one showing a nose-up attitude of ~10 degrees and wings level).
The altimeter (this one showing an altitude of ~10,200 ft).
And the airspeed indicator (this one showing an airspeed of ~92 knots).
If the plane has glass avionics, these are all combined into one Primary Flight Display (PFD) (this one showing an altitude of ~2700 ft, an airspeed of 175 knots, and a slight nose-up attitude of 4 degrees and wings level).
In all cases, these instruments should be directly in front of the pilot, although there may be similar instruments in front of the copilot as well. You'd want to get your instruments showing a wings level, slight nose-up attitude, with the altitude not changing and the airspeed constant and in the green arc. If it's already doing that, no need to change anything.
If it's not in a stable configuration, your best bet is probably to add full power (throttle is typically a black lever for each engine, push it / them all the way in or all the way up for full power). The yoke controls attitude, pull back to raise the nose, left or right to bank, push in the lower the nose.
Once you have control of the plane, your next step is to contact somebody who can help you land the plane. Grab the pilot's headset and put it on. If the pilot was already talking to ATC (you hear voices through the headset), keep talking to them; there's no need to change the frequency. Most control yokes have a Push-to-talk (PTT) switch located on them somewhere, which will transmit your voice over the frequency. Wait slightly for a break in the chatter, push the PTT, and say "Mayday" or "Emergency". That should get everyone's attention, and then ATC can get additional information from you and provide help to you. If you can include your tail number with your initial "Emergency" call, all the better (the tail number is placarded somewhere in the cockpit, possibly in front of the pilot on the instrument panel, and will begin with an 'N' for US aircraft).
If there is no chatter through the headset, you should change the frequency to 121.5, the emergency frequency. There's too many possible radio configurations to go through here, but one thing to keep in mind is that most aircraft radio stacks have multiple communication radios and multiple navigation radios. Each of those likely has an active frequency and a standby frequency. When you're changing the frequency, you'll be changing the standby frequency; you'll then have to switch it to the active frequency. This is done with a little button with a double-arrow on it (<-->). Make sure you change the comm frequency - when in doubt, change the one at the top of the stack.
A discovery flight is a great way to get acquainted with a lot of these instruments and controls, as would a couple hours on a PC flight sim. You could probably also find some videos online going over the basics.
This is a fairly broad question, as there are a lot of possible airplanes you could be flying in, all with a variety of possible avionics and flight control configurations. But, there are two main types of avionics - the so-called "six pack" of analog instruments and glass displays. Both display the same basic information, but in different ways.
The first thing you'll probably want to do is gain or maintain control of the plane. Keep it flying level, at sufficient altitude, with sufficient speed. You'll look for these 3 pieces of information in 3 analog instruments:
The attitude indicator (this one showing a nose-up attitude of ~10 degrees and wings level).
The altimeter (this one showing an altitude of ~10,200 ft).
And the airspeed indicator (this one showing an airspeed of ~92 knots).
If the plane has glass avionics, these are all combined into one Primary Flight Display (PFD) (this one showing an altitude of ~2700 ft, an airspeed of 175 knots, and a slight nose-up attitude of 4 degrees and wings level).
In all cases, these instruments should be directly in front of the pilot, although there may be similar instruments in front of the copilot as well. You'd want to get your instruments showing a wings level, slight nose-up attitude, with the altitude not changing and the airspeed constant and in the green arc. If it's already doing that, no need to change anything.
If it's not in a stable configuration, your best bet is probably to add full power (throttle is typically a black lever for each engine, push it / them all the way in or all the way up for full power). The yoke controls attitude, pull back to raise the nose, left or right to bank, push in the lower the nose.
Once you have control of the plane, your next step is to contact somebody who can help you land the plane. Grab the pilot's headset and put it on. If the pilot was already talking to ATC (you hear voices through the headset), keep talking to them; there's no need to change the frequency. Most control yokes have a Push-to-talk (PTT) switch located on them somewhere, which will transmit your voice over the frequency. Wait slightly for a break in the chatter, push the PTT, and say "Mayday" or "Emergency". That should get everyone's attention, and then ATC can get additional information from you and provide help to you. If you can include your tail number with your initial "Emergency" call, all the better (the tail number is placarded somewhere in the cockpit, possibly in front of the pilot on the instrument panel, and will begin with an 'N' for US aircraft).
If there is no chatter through the headset, you should change the frequency to 121.5, the emergency frequency. There's too many possible radio configurations to go through here, but one thing to keep in mind is that most aircraft radio stacks have multiple communication radios and multiple navigation radios. Each of those likely has an active frequency and a standby frequency. When you're changing the frequency, you'll be changing the standby frequency; you'll then have to switch it to the active frequency. This is done with a little button with a double-arrow on it (<-->). Make sure you change the comm frequency - when in doubt, change the one at the top of the stack.
A discovery flight is a great way to get acquainted with a lot of these instruments and controls, as would a couple hours on a PC flight sim. You could probably also find some videos online going over the basics.
answered 17 hours ago
mmathis
202214
202214
add a comment |
add a comment |
If you think this is ever likely to occur to you, you should look into a Pinch Hitter class
https://www.aopa.org/community/flying-clubs/flying-club-newsletter/2017/august/20/safety
where you will get more in depth in addition to what's already been offered.
Pilot incapacitation is extremely rare during general aviation flights, but non-pilots may worry about it if they don’t know what to do in the event of an actual emergency. Introducing non-pilot flying companions to basic flight concepts, and how to handle emergency situations, can help calm this anxiety.
Enter the early 1960s, the AOPA developed the Pinch Hitter™ course to do just that. Through the course, non-pilots learned to navigate to an airport, talk with air traffic control, and land an airplane safely—all on their own.
Today, your flying club members can tap into two free resources designed to be used together in pinch hitter training—the AOPA Air Safety Institute (ASI) course that provides non-pilots an interactive introduction to GA aircraft along with an understanding of basic aerodynamics concepts, and ASI’s recently developed Pinch Hitter™ syllabus.
The 14-page syllabus booklet guides non-pilot flying companions, flight instructors and experienced pilots through Pinch Hitter™ training. It also expands on the knowledge that participants gained from the course, and suggests ground and flight lessons to cover aircraft orientation and scenario-based training. The latter provides hands on instruction to deal with a simulated emergency. In addition, an in-flight guide and emergency checklist complete the syllabus booklet.
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
add a comment |
If you think this is ever likely to occur to you, you should look into a Pinch Hitter class
https://www.aopa.org/community/flying-clubs/flying-club-newsletter/2017/august/20/safety
where you will get more in depth in addition to what's already been offered.
Pilot incapacitation is extremely rare during general aviation flights, but non-pilots may worry about it if they don’t know what to do in the event of an actual emergency. Introducing non-pilot flying companions to basic flight concepts, and how to handle emergency situations, can help calm this anxiety.
Enter the early 1960s, the AOPA developed the Pinch Hitter™ course to do just that. Through the course, non-pilots learned to navigate to an airport, talk with air traffic control, and land an airplane safely—all on their own.
Today, your flying club members can tap into two free resources designed to be used together in pinch hitter training—the AOPA Air Safety Institute (ASI) course that provides non-pilots an interactive introduction to GA aircraft along with an understanding of basic aerodynamics concepts, and ASI’s recently developed Pinch Hitter™ syllabus.
The 14-page syllabus booklet guides non-pilot flying companions, flight instructors and experienced pilots through Pinch Hitter™ training. It also expands on the knowledge that participants gained from the course, and suggests ground and flight lessons to cover aircraft orientation and scenario-based training. The latter provides hands on instruction to deal with a simulated emergency. In addition, an in-flight guide and emergency checklist complete the syllabus booklet.
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
add a comment |
If you think this is ever likely to occur to you, you should look into a Pinch Hitter class
https://www.aopa.org/community/flying-clubs/flying-club-newsletter/2017/august/20/safety
where you will get more in depth in addition to what's already been offered.
Pilot incapacitation is extremely rare during general aviation flights, but non-pilots may worry about it if they don’t know what to do in the event of an actual emergency. Introducing non-pilot flying companions to basic flight concepts, and how to handle emergency situations, can help calm this anxiety.
Enter the early 1960s, the AOPA developed the Pinch Hitter™ course to do just that. Through the course, non-pilots learned to navigate to an airport, talk with air traffic control, and land an airplane safely—all on their own.
Today, your flying club members can tap into two free resources designed to be used together in pinch hitter training—the AOPA Air Safety Institute (ASI) course that provides non-pilots an interactive introduction to GA aircraft along with an understanding of basic aerodynamics concepts, and ASI’s recently developed Pinch Hitter™ syllabus.
The 14-page syllabus booklet guides non-pilot flying companions, flight instructors and experienced pilots through Pinch Hitter™ training. It also expands on the knowledge that participants gained from the course, and suggests ground and flight lessons to cover aircraft orientation and scenario-based training. The latter provides hands on instruction to deal with a simulated emergency. In addition, an in-flight guide and emergency checklist complete the syllabus booklet.
If you think this is ever likely to occur to you, you should look into a Pinch Hitter class
https://www.aopa.org/community/flying-clubs/flying-club-newsletter/2017/august/20/safety
where you will get more in depth in addition to what's already been offered.
Pilot incapacitation is extremely rare during general aviation flights, but non-pilots may worry about it if they don’t know what to do in the event of an actual emergency. Introducing non-pilot flying companions to basic flight concepts, and how to handle emergency situations, can help calm this anxiety.
Enter the early 1960s, the AOPA developed the Pinch Hitter™ course to do just that. Through the course, non-pilots learned to navigate to an airport, talk with air traffic control, and land an airplane safely—all on their own.
Today, your flying club members can tap into two free resources designed to be used together in pinch hitter training—the AOPA Air Safety Institute (ASI) course that provides non-pilots an interactive introduction to GA aircraft along with an understanding of basic aerodynamics concepts, and ASI’s recently developed Pinch Hitter™ syllabus.
The 14-page syllabus booklet guides non-pilot flying companions, flight instructors and experienced pilots through Pinch Hitter™ training. It also expands on the knowledge that participants gained from the course, and suggests ground and flight lessons to cover aircraft orientation and scenario-based training. The latter provides hands on instruction to deal with a simulated emergency. In addition, an in-flight guide and emergency checklist complete the syllabus booklet.
edited 15 hours ago
answered 16 hours ago
CrossRoads
4,0031517
4,0031517
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
add a comment |
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
Personally, after we started making slightly longer flights in my (our) airplane, my wife asked if she could get her license also, and subsequently did. She is not IFR rated, as I am, but it is nice at times having someone who knows what is going on to help out.
– CrossRoads
16 hours ago
add a comment |
jvriesem is a new contributor. Be nice, and check out our Code of Conduct.
jvriesem is a new contributor. Be nice, and check out our Code of Conduct.
jvriesem is a new contributor. Be nice, and check out our Code of Conduct.
jvriesem is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Aviation Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Some of your past answers have not been well-received, and you're in danger of being blocked from answering.
Please pay close attention to the following guidance:
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2faviation.stackexchange.com%2fquestions%2f58688%2fwhat-does-an-absolute-novice-need-to-learn-to-make-a-successful-emergency-landin%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
6
Similar question (but not necessarily a duplicate): Pilot passed out in a small GA plane. What can a passenger do?
– Tanner Swett
yesterday
1
Welcome to aviation.SE! As Tanner said, we have a very similar question already; it would probably be helpful if you could add something about how your question is different, otherwise people may vote to close yours as a duplicate.
– Pondlife
yesterday
1
Thanks to @TannerSwett for pointing that out — it's definitely close! Whereas that question was intended for somebody familiar with planes (e.g. "initiated to fly a plane" and "100s of hours on flight sims"), my question is intended for somebody with essentially zero experience with planes: I don't know how to turn an engine on/off, or how to operate the radio. I expect that the answer for these questions would be different based on the different levels of familiarity with aircraft. I'm also interested what people would consider most immediately important.
– jvriesem
yesterday
@jvriesem You have to assume some familiarity and knowledge, not least because there is no single standardised cockpit layout when it comes to knobs and switches. Many knobs and switches have labels, but they are very abbreviated or technical. Unlike cars where you have almost (but not entirely) identical controls laid out relative to the driver which are sufficient for complete control; the only familiar controls in the pilot's seat that are (almost) always in the same position are the yoke, throttle and pedals, but those alone are not sufficient if you hope to land in one piece.
– aerobot
yesterday
2
You may find this question relevant: Why are the cockpit controls of airplanes so complicated?
– aerobot
yesterday