Creating a Falcon's logo












11















I have been trying to trying to replicate this logo for my team (not to mention in LaTeX ofcourse:-)):



enter image description here



So where I am now:



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

newcommand{gear}[5]{%
foreach i in {1,...,#1} {%
[rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) {
-- (#4+#5:#3) arc (#4+#5:360/#1-#5:#3)} -- (360/#1:#2)
}}
%https://tex.stackexchange.com/questions/48662/tikz-or-xcolor-lighten-color
colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{9}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(1,-1.34)
.. controls (1,-0.65) and (-1.4,0.4) ..
%to
(-1,-0.6);
draw[ultra thick,white]
(-1,-0.6)
.. controls (-1.3,0.3) ..
(0.75,0.75);% DrawControl{(4,2)}{blue}{}; %DrawControl{(3,2)}{blue}{1}DrawControl{(5,2)}{blue}{2};
draw[ultra thick,white]
(0,0.58)
.. controls (0.3,1) ..
(1.3,1.05);
draw[ultra thick, white] (0.535,0.66) pic{carc=20:-150:0.2};
end{tikzpicture}
end{document}


which gives me:



enter image description here



Having said that, with respect to the original figure, the challenges that I face are three-fold:



1. I am not able to match the blue color between the gears and the first white circle. [worked as per Phelype Oleinik suggestion]




  1. I am not able to replicate the barrel shape in the teeth region of my figure (compared to original).


  2. Finally, ofcourse, I used a lot of helps from other answers that are linked to this question (especially, @Gonzalo's Bézier trick). But still I am not able to get the smooth finishing of my Falcon.



All helps and suggestions are appreciated. Nevertheless, any optimisations of my code is more than welcome.










share|improve this question




















  • 3





    The colour seems to be #253F83 :)

    – Phelype Oleinik
    2 days ago






  • 3





    I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

    – Phelype Oleinik
    2 days ago








  • 2





    @MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

    – KJO
    2 days ago








  • 2





    The original gear seems to have 10 teeth, you redraw only 9....

    – marmot
    2 days ago






  • 2





    @marmot Probably to avoid copyright problems :)

    – samcarter
    2 days ago


















11















I have been trying to trying to replicate this logo for my team (not to mention in LaTeX ofcourse:-)):



enter image description here



So where I am now:



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

newcommand{gear}[5]{%
foreach i in {1,...,#1} {%
[rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) {
-- (#4+#5:#3) arc (#4+#5:360/#1-#5:#3)} -- (360/#1:#2)
}}
%https://tex.stackexchange.com/questions/48662/tikz-or-xcolor-lighten-color
colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{9}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(1,-1.34)
.. controls (1,-0.65) and (-1.4,0.4) ..
%to
(-1,-0.6);
draw[ultra thick,white]
(-1,-0.6)
.. controls (-1.3,0.3) ..
(0.75,0.75);% DrawControl{(4,2)}{blue}{}; %DrawControl{(3,2)}{blue}{1}DrawControl{(5,2)}{blue}{2};
draw[ultra thick,white]
(0,0.58)
.. controls (0.3,1) ..
(1.3,1.05);
draw[ultra thick, white] (0.535,0.66) pic{carc=20:-150:0.2};
end{tikzpicture}
end{document}


which gives me:



enter image description here



Having said that, with respect to the original figure, the challenges that I face are three-fold:



1. I am not able to match the blue color between the gears and the first white circle. [worked as per Phelype Oleinik suggestion]




  1. I am not able to replicate the barrel shape in the teeth region of my figure (compared to original).


  2. Finally, ofcourse, I used a lot of helps from other answers that are linked to this question (especially, @Gonzalo's Bézier trick). But still I am not able to get the smooth finishing of my Falcon.



All helps and suggestions are appreciated. Nevertheless, any optimisations of my code is more than welcome.










share|improve this question




















  • 3





    The colour seems to be #253F83 :)

    – Phelype Oleinik
    2 days ago






  • 3





    I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

    – Phelype Oleinik
    2 days ago








  • 2





    @MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

    – KJO
    2 days ago








  • 2





    The original gear seems to have 10 teeth, you redraw only 9....

    – marmot
    2 days ago






  • 2





    @marmot Probably to avoid copyright problems :)

    – samcarter
    2 days ago
















11












11








11


0






I have been trying to trying to replicate this logo for my team (not to mention in LaTeX ofcourse:-)):



enter image description here



So where I am now:



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

newcommand{gear}[5]{%
foreach i in {1,...,#1} {%
[rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) {
-- (#4+#5:#3) arc (#4+#5:360/#1-#5:#3)} -- (360/#1:#2)
}}
%https://tex.stackexchange.com/questions/48662/tikz-or-xcolor-lighten-color
colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{9}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(1,-1.34)
.. controls (1,-0.65) and (-1.4,0.4) ..
%to
(-1,-0.6);
draw[ultra thick,white]
(-1,-0.6)
.. controls (-1.3,0.3) ..
(0.75,0.75);% DrawControl{(4,2)}{blue}{}; %DrawControl{(3,2)}{blue}{1}DrawControl{(5,2)}{blue}{2};
draw[ultra thick,white]
(0,0.58)
.. controls (0.3,1) ..
(1.3,1.05);
draw[ultra thick, white] (0.535,0.66) pic{carc=20:-150:0.2};
end{tikzpicture}
end{document}


which gives me:



enter image description here



Having said that, with respect to the original figure, the challenges that I face are three-fold:



1. I am not able to match the blue color between the gears and the first white circle. [worked as per Phelype Oleinik suggestion]




  1. I am not able to replicate the barrel shape in the teeth region of my figure (compared to original).


  2. Finally, ofcourse, I used a lot of helps from other answers that are linked to this question (especially, @Gonzalo's Bézier trick). But still I am not able to get the smooth finishing of my Falcon.



All helps and suggestions are appreciated. Nevertheless, any optimisations of my code is more than welcome.










share|improve this question
















I have been trying to trying to replicate this logo for my team (not to mention in LaTeX ofcourse:-)):



enter image description here



So where I am now:



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

newcommand{gear}[5]{%
foreach i in {1,...,#1} {%
[rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) {
-- (#4+#5:#3) arc (#4+#5:360/#1-#5:#3)} -- (360/#1:#2)
}}
%https://tex.stackexchange.com/questions/48662/tikz-or-xcolor-lighten-color
colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{9}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(1,-1.34)
.. controls (1,-0.65) and (-1.4,0.4) ..
%to
(-1,-0.6);
draw[ultra thick,white]
(-1,-0.6)
.. controls (-1.3,0.3) ..
(0.75,0.75);% DrawControl{(4,2)}{blue}{}; %DrawControl{(3,2)}{blue}{1}DrawControl{(5,2)}{blue}{2};
draw[ultra thick,white]
(0,0.58)
.. controls (0.3,1) ..
(1.3,1.05);
draw[ultra thick, white] (0.535,0.66) pic{carc=20:-150:0.2};
end{tikzpicture}
end{document}


which gives me:



enter image description here



Having said that, with respect to the original figure, the challenges that I face are three-fold:



1. I am not able to match the blue color between the gears and the first white circle. [worked as per Phelype Oleinik suggestion]




  1. I am not able to replicate the barrel shape in the teeth region of my figure (compared to original).


  2. Finally, ofcourse, I used a lot of helps from other answers that are linked to this question (especially, @Gonzalo's Bézier trick). But still I am not able to get the smooth finishing of my Falcon.



All helps and suggestions are appreciated. Nevertheless, any optimisations of my code is more than welcome.







tikz-pgf color tikz-styles shapes






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 2 days ago







Raaja

















asked 2 days ago









RaajaRaaja

2,4502632




2,4502632








  • 3





    The colour seems to be #253F83 :)

    – Phelype Oleinik
    2 days ago






  • 3





    I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

    – Phelype Oleinik
    2 days ago








  • 2





    @MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

    – KJO
    2 days ago








  • 2





    The original gear seems to have 10 teeth, you redraw only 9....

    – marmot
    2 days ago






  • 2





    @marmot Probably to avoid copyright problems :)

    – samcarter
    2 days ago
















  • 3





    The colour seems to be #253F83 :)

    – Phelype Oleinik
    2 days ago






  • 3





    I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

    – Phelype Oleinik
    2 days ago








  • 2





    @MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

    – KJO
    2 days ago








  • 2





    The original gear seems to have 10 teeth, you redraw only 9....

    – marmot
    2 days ago






  • 2





    @marmot Probably to avoid copyright problems :)

    – samcarter
    2 days ago










3




3





The colour seems to be #253F83 :)

– Phelype Oleinik
2 days ago





The colour seems to be #253F83 :)

– Phelype Oleinik
2 days ago




3




3





I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

– Phelype Oleinik
2 days ago







I Think It's because you are using the darkercolor command. Try definecolor{MyColorOneDark}{HTML}{253F83} without the darkercolor thingy. To get the color I used gpick, but are lots of other colour pickers as well.

– Phelype Oleinik
2 days ago






2




2





@MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

– KJO
2 days ago







@MartinScharrer the teeth of a gear should be involute (be curved) see khkgears.net/new/gear_knowledge/abcs_of_gears-b/…

– KJO
2 days ago






2




2





The original gear seems to have 10 teeth, you redraw only 9....

– marmot
2 days ago





The original gear seems to have 10 teeth, you redraw only 9....

– marmot
2 days ago




2




2





@marmot Probably to avoid copyright problems :)

– samcarter
2 days ago







@marmot Probably to avoid copyright problems :)

– samcarter
2 days ago












1 Answer
1






active

oldest

votes


















12














I was always scared by falcons. They hunt us! (With to[in=...,out=...] one can do a lot of things, and if one in and the next out differ by 180, there is no kink.)



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white,line join=bevel]
(-52:1.67) to[out=100,in=-10] (0,-0.5)
to[out=170,in=20] (-0.7,-0.55)
to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here



UPDATE: Implemented Max' suggestions for the teeth of the gear and also changed the teeth of the falcon. (Those who want to object that falcons do not have teeth: here's a counter example. ;-)



Addendum: Original beak and removed things that are not used.



documentclass[11pt]{standalone}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


%lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(-52:1.7) to[out=100,in=-10] (0,-0.5)
to[out=170,in=10] (-0.7,-0.55)
to[out=170,in=80] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
% draw[ultra thick,white,line join=bevel]
% (-52:1.67) to[out=100,in=-10] (0,-0.5)
% to[out=170,in=20] (-0.7,-0.55)
% to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
% to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
% to[out=20,in=-170,looseness=1.2] (0.75,0.7)
% to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here






share|improve this answer





















  • 3





    You could add some string around the bill so the falcon can not hunt marmots

    – samcarter
    2 days ago






  • 1





    Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

    – Raaja
    2 days ago






  • 3





    @Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

    – Max
    2 days ago








  • 2





    @Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

    – marmot
    2 days ago






  • 3





    For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

    – KRyan
    2 days ago













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12














I was always scared by falcons. They hunt us! (With to[in=...,out=...] one can do a lot of things, and if one in and the next out differ by 180, there is no kink.)



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white,line join=bevel]
(-52:1.67) to[out=100,in=-10] (0,-0.5)
to[out=170,in=20] (-0.7,-0.55)
to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here



UPDATE: Implemented Max' suggestions for the teeth of the gear and also changed the teeth of the falcon. (Those who want to object that falcons do not have teeth: here's a counter example. ;-)



Addendum: Original beak and removed things that are not used.



documentclass[11pt]{standalone}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


%lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(-52:1.7) to[out=100,in=-10] (0,-0.5)
to[out=170,in=10] (-0.7,-0.55)
to[out=170,in=80] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
% draw[ultra thick,white,line join=bevel]
% (-52:1.67) to[out=100,in=-10] (0,-0.5)
% to[out=170,in=20] (-0.7,-0.55)
% to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
% to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
% to[out=20,in=-170,looseness=1.2] (0.75,0.7)
% to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here






share|improve this answer





















  • 3





    You could add some string around the bill so the falcon can not hunt marmots

    – samcarter
    2 days ago






  • 1





    Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

    – Raaja
    2 days ago






  • 3





    @Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

    – Max
    2 days ago








  • 2





    @Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

    – marmot
    2 days ago






  • 3





    For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

    – KRyan
    2 days ago


















12














I was always scared by falcons. They hunt us! (With to[in=...,out=...] one can do a lot of things, and if one in and the next out differ by 180, there is no kink.)



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white,line join=bevel]
(-52:1.67) to[out=100,in=-10] (0,-0.5)
to[out=170,in=20] (-0.7,-0.55)
to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here



UPDATE: Implemented Max' suggestions for the teeth of the gear and also changed the teeth of the falcon. (Those who want to object that falcons do not have teeth: here's a counter example. ;-)



Addendum: Original beak and removed things that are not used.



documentclass[11pt]{standalone}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


%lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(-52:1.7) to[out=100,in=-10] (0,-0.5)
to[out=170,in=10] (-0.7,-0.55)
to[out=170,in=80] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
% draw[ultra thick,white,line join=bevel]
% (-52:1.67) to[out=100,in=-10] (0,-0.5)
% to[out=170,in=20] (-0.7,-0.55)
% to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
% to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
% to[out=20,in=-170,looseness=1.2] (0.75,0.7)
% to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here






share|improve this answer





















  • 3





    You could add some string around the bill so the falcon can not hunt marmots

    – samcarter
    2 days ago






  • 1





    Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

    – Raaja
    2 days ago






  • 3





    @Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

    – Max
    2 days ago








  • 2





    @Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

    – marmot
    2 days ago






  • 3





    For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

    – KRyan
    2 days ago
















12












12








12







I was always scared by falcons. They hunt us! (With to[in=...,out=...] one can do a lot of things, and if one in and the next out differ by 180, there is no kink.)



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white,line join=bevel]
(-52:1.67) to[out=100,in=-10] (0,-0.5)
to[out=170,in=20] (-0.7,-0.55)
to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here



UPDATE: Implemented Max' suggestions for the teeth of the gear and also changed the teeth of the falcon. (Those who want to object that falcons do not have teeth: here's a counter example. ;-)



Addendum: Original beak and removed things that are not used.



documentclass[11pt]{standalone}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


%lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(-52:1.7) to[out=100,in=-10] (0,-0.5)
to[out=170,in=10] (-0.7,-0.55)
to[out=170,in=80] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
% draw[ultra thick,white,line join=bevel]
% (-52:1.67) to[out=100,in=-10] (0,-0.5)
% to[out=170,in=20] (-0.7,-0.55)
% to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
% to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
% to[out=20,in=-170,looseness=1.2] (0.75,0.7)
% to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here






share|improve this answer















I was always scared by falcons. They hunt us! (With to[in=...,out=...] one can do a lot of things, and if one in and the next out differ by 180, there is no kink.)



documentclass[11pt]{standalone}
usepackage{tikz}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{intersections, pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
newcommandDrawControl[3]{
node[#2,circle,fill=#2,inner sep=2pt,label={above:$#1$},label={[black]below:{footnotesize#3}}] at #1 {}
}
%https://tex.stackexchange.com/questions/66490/drawing-a-tikz-arc-specifying-the-center/218814
tikzset{
pics/carc/.style args={#1:#2:#3}{
code={
draw[pic actions] (#1:#3) arc(#1:#2:#3);
}
}
}
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white,line join=bevel]
(-52:1.67) to[out=100,in=-10] (0,-0.5)
to[out=170,in=20] (-0.7,-0.55)
to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here



UPDATE: Implemented Max' suggestions for the teeth of the gear and also changed the teeth of the falcon. (Those who want to object that falcons do not have teeth: here's a counter example. ;-)



Addendum: Original beak and removed things that are not used.



documentclass[11pt]{standalone}
usepackage{pgfplots}% loads also tikz
pgfplotsset{compat=newest}% to avoid the pgfplots warning
usetikzlibrary{pgfplots.fillbetween}
%https://tex.stackexchange.com/questions/58702/creating-gears-in-tikz
% #1 number of teeths
% #2 radius intern
% #3 radius extern
% #4 angle from start to end of the first arc
% #5 angle to decale the second arc from the first

% Max' comment
newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) .. controls (#4:1.1*#2) and (#4+#5/2:0.95*#3) .. (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) .. controls (360/#1-#5/2:0.95*#3) and (360/#1:1.1*#2) .. (360/#1:#2) }}

colorlet{MyColorOne}{blue!60}

newcommand{lightercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!white}
}

newcommand{darkercolor}[3]{% Reference Color, Percentage, New Color Name
colorlet{#3}{#1!#2!black}
}


%lightercolor{MyColorOne}{50}{MyColorOneLight}
darkercolor{MyColorOne}{50}{MyColorOneDark}
%https://tex.stackexchange.com/questions/255234/how-does-one-pick-control-points-to-control-b%C3%A9zier-curves-in-tikz
begin{document}
begin{tikzpicture}
%draw[help lines, step=.1] (-3,-3) grid (3,3);
draw[help lines] (-3,-3) grid (3,3);
draw[name path = a,thick] gear{10}{2}{2.8}{15}{6};
draw[name path = b, black,fill=black] (0,0) circle (1.65cm);
draw[name path = c, white] (0,0) circle (1.7cm);
tikzfillbetween[of=a and c]{MyColorOneDark};
tikzfillbetween[of=b and c]{white};
draw[black,fill=black] (0,0) circle (1.65cm);
draw[white] (0,0) circle (1.7cm);
draw[ultra thick,white]
(-52:1.7) to[out=100,in=-10] (0,-0.5)
to[out=170,in=10] (-0.7,-0.55)
to[out=170,in=80] (-0.8,-0.85)
to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
to[out=20,in=-170,looseness=1.2] (0.75,0.7)
to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
% draw[ultra thick,white,line join=bevel]
% (-52:1.67) to[out=100,in=-10] (0,-0.5)
% to[out=170,in=20] (-0.7,-0.55)
% to[out=200,in=80,looseness=0.8] (-0.8,-0.85)
% to[out=120,in=-160,looseness=1.2] (-0.2,0.5)
% to[out=20,in=-170,looseness=1.2] (0.75,0.7)
% to[out=-70,in=-60,looseness=1.3] (0.3,0.4);
draw[ultra thick,white]
(-0.2,0.5) to[out=45,in=180] (0.5,1) to[out=0,in=170] (32:1.68);
end{tikzpicture}
end{document}


enter image description here







share|improve this answer














share|improve this answer



share|improve this answer








edited 2 days ago

























answered 2 days ago









marmotmarmot

90.7k4104195




90.7k4104195








  • 3





    You could add some string around the bill so the falcon can not hunt marmots

    – samcarter
    2 days ago






  • 1





    Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

    – Raaja
    2 days ago






  • 3





    @Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

    – Max
    2 days ago








  • 2





    @Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

    – marmot
    2 days ago






  • 3





    For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

    – KRyan
    2 days ago
















  • 3





    You could add some string around the bill so the falcon can not hunt marmots

    – samcarter
    2 days ago






  • 1





    Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

    – Raaja
    2 days ago






  • 3





    @Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

    – Max
    2 days ago








  • 2





    @Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

    – marmot
    2 days ago






  • 3





    For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

    – KRyan
    2 days ago










3




3





You could add some string around the bill so the falcon can not hunt marmots

– samcarter
2 days ago





You could add some string around the bill so the falcon can not hunt marmots

– samcarter
2 days ago




1




1





Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

– Raaja
2 days ago





Definitely, my falcon will hunt @marmot. Nevertheless, +1 For my tikizifying my Falcon!! I wish I could give more. Could you also suggest how to make teeth barrel shaped?

– Raaja
2 days ago




3




3





@Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

– Max
2 days ago







@Raaja Try newcommand{gear}[5]{ foreach i in {1,...,#1} { [rotate=(i-1)*360/#1] (0:#2) arc (0:#4:#2) to[out=#4+#5,in=#4+#5-150,looseness=0.7] (#4+#5:#3) arc (#4+#5:360/#1-#5:#3) to[out=#4+#5+150,in=#4+#5,looseness=0.7] (360/#1:#2) }} for an approximation of the barrel shape.

– Max
2 days ago






2




2





@Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

– marmot
2 days ago





@Max Nice to see you again! (You know what, I was messing with the falcon teeth in my update. Arghhhhh! ;-)

– marmot
2 days ago




3




3





For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

– KRyan
2 days ago







For the record, the shape of gear teeth has a pretty precise mathematical definition, to ensure they grip correctly. See involute gearing on Wikipedia. The parametric representation of the involute of a circle is X (t) = r (cos t + (ta) sin t), Y (t) = r (sin t − (ta) cos t). Two of those curves facing each other, with a “cap,” would produce a perfect gear tooth.

– KRyan
2 days ago




















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